Goodness. Hello. Yes, it must have been about ten years, in fact, mustn't it?
No, I haven't got the password file, at least not that I can find. However, I do still have all the tools we used to get hold of it :-) And I've also done a PS2 Linux conversion of the son-of-Tron game we played when we weren't doing that, which has been good for a few laughs round here.
For the past few years I've kept bumping into people on the periphery of the Cambridge crowd who've claimed to know you (I stumbled onto your LJ via damerell's), which was giving me a worrying case of small-world syndrome...
(That and my brain immediately said "I know this person" when I was downloading PuTTY - for which thank you very much, by the way.)
Can you still do the "lob a cage backwards over your shoulder" trick on a PS/2 controller?
The world's certainly pretty small. I discovered last year that a fellow user of Monochrome BBS was Will Dickson's housemate. (And he had only become aware that the two of us knew each other when Will downloaded PuTTY and said "ooh, I know this person", to which Ritchie said "hang on, so do I"...)
I think you mean PS2, not PS/2 :-)
And yes, good grief, of course you can do that trick. It'd be a pretty poor conversion if you couldn't!
(The PS2 version makes use of the ludicrous number of buttons available on the controller to allow you to have multiple weapons and special functions available at one time, rather than only one of each as on the Beeb - there's a configuration screen where each player gets to independently bind weapons and functions to all eight of the fire buttons. This alters the game balance quite a lot if you allow unrestricted choice by both players - suddenly you have to start thinking hard about which weapons are better than other ones, rather than just giving both players the same one and trusting that the intrinsic symmetry will ensure fairness. On the other hand, cloaking and teleportation and extend-range can be a devastating combination...)
No, I haven't got the password file, at least not that I can find. However, I do still have all the tools we used to get hold of it :-) And I've also done a PS2 Linux conversion of the son-of-Tron game we played when we weren't doing that, which has been good for a few laughs round here.
For the past few years I've kept bumping into people on the periphery of the Cambridge crowd who've claimed to know you (I stumbled onto your LJ via
(That and my brain immediately said "I know this person" when I was downloading PuTTY - for which thank you very much, by the way.)
Can you still do the "lob a cage backwards over your shoulder" trick on a PS/2 controller?
I think you mean PS2, not PS/2 :-)
And yes, good grief, of course you can do that trick. It'd be a pretty poor conversion if you couldn't!
(The PS2 version makes use of the ludicrous number of buttons available on the controller to allow you to have multiple weapons and special functions available at one time, rather than only one of each as on the Beeb - there's a configuration screen where each player gets to independently bind weapons and functions to all eight of the fire buttons. This alters the game balance quite a lot if you allow unrestricted choice by both players - suddenly you have to start thinking hard about which weapons are better than other ones, rather than just giving both players the same one and trusting that the intrinsic symmetry will ensure fairness. On the other hand, cloaking and teleportation and extend-range can be a devastating combination...)