See my other post. Think of it as a predictive model: you're using part of the data to build a model of your mental state - you then test that model by trying to predict the rest of the data. The smoothed curve you generate represents the probablity of making an entry on a particular day. If you use too many Gaussians, you're overfitting, so you use cross-validation to see if you're doing that.
ISTR coming up with a scoring system for guess-the-probability games, there was a log in it somewhere. Alternatively you could come up with a simple scoring system where you take the dot product of the smoothed graph (discretised into days) and the raw data (again binned into days).
See my other post. Think of it as a predictive model: you're using part of the data to build a model of your mental state - you then test that model by trying to predict the rest of the data. The smoothed curve you generate represents the probablity of making an entry on a particular day. If you use too many Gaussians, you're overfitting, so you use cross-validation to see if you're doing that.
ISTR coming up with a scoring system for guess-the-probability games, there was a log in it somewhere. Alternatively you could come up with a simple scoring system where you take the dot product of the smoothed graph (discretised into days) and the raw data (again binned into days).