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[identity profile] oneplusme.livejournal.com Mon 2005-07-11 17:29
One problem here is that the ships with a range of 1 would probably become rather easy targets. I suspect that a simple size+1 range would probably make things sufficiently safe - then again, playtesting might be the best way to determine this.

Also, it'd be important to be able to track the sequence of the other player's shots over time where movement is allowed, and the standard board game set is not really suited to this. A computer implementation would, of course, resolve this one.
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