Yeah, cluedo is a good example. It gives me headaches.
My first thought was the obvious geek response "You have to rule out questions like 'Are you me OR does your card have red hair? My answer is 'yes''" :)
Also, note, it's not *completely* hopeless in Who's Who. Say 4/5 cards have brown hair and yours does. Doesn't that put you at an advantage to ask, because he might not have, then you've gained more info? Of course, he might then deduce brown hair was your most ordinary feature because that would have this effect the most. But you could bluff.
Also, could there be an interesting endgame? If any information is likely to give the win to the other player, like the three-way gunfight, you might get a standoff where people keep asking oblique questions.
Of course, with a fairly limited set of choices sometimes a game simplifies to make this largely irrelevant and you can find a good strategies almost by trial and error. I remember dad telling a story about a game of bingo played with music instead of numbers, except they always played the same tape, which meant the same card always won :)
no subject
My first thought was the obvious geek response "You have to rule out questions like 'Are you me OR does your card have red hair? My answer is 'yes''" :)
Also, note, it's not *completely* hopeless in Who's Who. Say 4/5 cards have brown hair and yours does. Doesn't that put you at an advantage to ask, because he might not have, then you've gained more info? Of course, he might then deduce brown hair was your most ordinary feature because that would have this effect the most. But you could bluff.
Also, could there be an interesting endgame? If any information is likely to give the win to the other player, like the three-way gunfight, you might get a standoff where people keep asking oblique questions.
Of course, with a fairly limited set of choices sometimes a game simplifies to make this largely irrelevant and you can find a good strategies almost by trial and error. I remember dad telling a story about a game of bingo played with music instead of numbers, except they always played the same tape, which meant the same card always won :)